

And that’s what the original post of this thread was about. Ultimately, I stand by my original opinion, I may spend more on hiring a guitarist each time I want strums, but honestly, I save myself a bunch of extra work, time, hassle, stress, etc… I don’t think there is a quick way to make good, convincing strumming. You can get away with it for short periods of time, but as soon as you introduce some repetition (and strumming is ALL about repetition) - it sounds cheesy and fake. MusicLab’s guitar plugin is pretty good for acoustic, but it still sounds kinda lame after more than 20 seconds of listening. Add in the scripting, and you have a computer killer.Īdditionally, when dealing with electric guitar it’s a little bit easier because you can use the amp sounds to cover up the bad strumming, but with acoustic guitar…no way…impossible. If you were to actually sample it (violin/guitar strums) properly and take into account all of the variations, you would have a sample library of TERABYTES in size. When you’re dealing with wind instruments or percussion instruments, there is a far more limited scope in how each instrument sounds, so they are ‘easier’ to sample and sound more convincing. When the violin bow hits the string, a computer cannot accurately simulate the MILLIONS of different ways the horsehair from the violin bow attacks the string. It’s for this same reason that sampled violin is so hard to do. It’s the same with these sample libraries. The strum loops are convincing, but it’s meaningless because the same strums occur. Even 8Dio’s Songwriting Guitar (which is pre-recorded strum loops) sounds stupid after a while because it is the exact same loops being triggered. Now, if you’re doing simple riffs or power chords, that is different, but we are talking about strumming. There are SO MANY ways to strum a guitar that it simply cannot be simulated efficiently by any sample libraries. It’s simple physics at the end of the day.

What they think though doesn’t matter, because usually our clients can’t tell the difference - but that’s not really the discussion here.
#VIR2 ELECTRI6ITY SIZE PRO#
Most pro guitarists I know think that the plugins sound fake. I never said Electricity was bad, I just said it was decent. With guitar, the case is different, I don’t think there is a strumming library that is more cost/time efficient than hiring a real guitarist.Īnd you’re not the only person who has friends that are excellent guitar players. It’s worth the time, because to find 60 players in an orchestra AND pay for it (and prepare the sheet music, engineer, venue, etc…), would be horribly inefficient.The performance would of course be more realistic, but also impossible and too expensive to do every time. These sample libraries are good, but take effort to make them sounding great. On the other hand, let’s take Spitfire Audio Albion or ProjectSAM Symphobia. I agree that with all plugins that it takes time to get a good result from them, but in this case, the use of time is not efficient - both in terms of labour AND cost. I think there would even be time for the guitarist to drive through Los Angeles traffic, spend 5-10 minutes recording the strums, and then go for lunch afterwards and go home, in the time it takes to do the same thing with a plugin.Īlso, I’m pretty good and fast at using virtual instrument technology, if I thought there was something good out there, I’d use it all the time like I do with other libraries. you could have recorded the track at better quality (even using just a direct input and a virtual amp) with a real guitarist. Sure, and by the time you have a decent result, and found the correct amp setting, etc.etc. I think it depends how hard you work with the plugin. I guess if you don't play guitar its better than nothing. Yup, I can always tell within a second when someone is using one of those strum sounds. Guitars, violins, and the trumpet are still the instruments that have not been sampled well by any company yet. If it’s just some generic background stuff that isn’t going to be used prominently, than fine, but I don’t know, I just can’t bring myself to use guitar VST’s. I guess it depends on how the end product (the music) is going to be used. I would rather have a beginner guitar student play some simple strums on my music than use a sample library (and I am a big fan of sample libraries in general). You would have to record hundreds of variations of each chord and each strum pattern to get a remotely accurate sample library AND then be able program it correctly - and no-one has attempted this yet. Guitar strumming just hasn’t been done well yet.

MusicLab Real Guitar is decent, as is electri6ity, but that’s it, they’re just decent.
